Sunday, August 16, 2009

Week 4 - Mannequin Knock Animation



This is my attempt at the mannequin animation. My animation involves the drunken mannequin accidentally knocking over a bottle of alcohol. With the mannequin not having a face, it was more difficult to express the emotions involved without facial expressions. This made me focus completely on using body language to communicate the situation to the viewer. I aimed to make the mannequin appear extremely intoxicated, attempting to clumsily pick up the bottle of alcohol, but knocking it to the floor. After a desperate attempt to catch the bottle before it hit the floor, I tried to portray a feeling of despair from failing to save the bottle. I did this by having the mannequin slam his head onto the table, depressed by the wasted alcohol. At the same time his arm that had attempted to catch the bottle goes limp to his side. This was how i tried to make it seem as though he had passed out. Overall, i think my pose to pose animation works quite well. The body language I used portrays that of a clumsy drunk and it's what I had aimed for.

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